Why Kids Need to be Both Creators and Consumers of Technology
What do you get when you cross a pony with a unicorn? A ponycorn!
Keep your ears open at the 2:45 mark for a smile inducing giggle from young Cassie!
Although the game does not stand-up to the likes of Final Fantasy in terms of complexity, it does feature graphics and voices done by a very animated and adorable 5-yr-old. Cassandra. Two days after its release in 2011, the game was played by tens of thousands of fans and received enormous international press coverage which even helped to raise a bit of funding for Cassandra’s college education.
The game has a more important message. As Ryan explains in their TED talk, the way we educate children about technology has not changed for the past 15 years. It is not enough to integrate the use of iPads into classrooms.
“Because (children) are facing a future that is filled with knowledge work, our goal should be to help kids become creators not just consumers. … If we remain consumers, more and more technology will be telling us what to do instead of the other way around.”
The Kitchener-Waterloo region has hosted many excellent summer camps and programs for some young elementary and high school students that teach programming, engineering, and robotics skills, but perhaps a change in curriculum needs to be made to ensure that every child has a basic foundation in technology.
As for myself, I’m going to add ‘learn how to code’ on my resolutions list for 2013.